![]() It's always been on my periphery as a "That looks cool" but never quite seemed worth trying compared to P3D, considering the money I'd invested in P3D/PMDG 737/ASN/Rex etc. I figured, then, that perhaps it was time I compared P3D to XP11. ![]() Flight sims are much the same, I've spent time in DCS, FSX, P3D, and even Flight Gear (which I like to try every year or so, and see how it's getting on). I test drive every car I vaguely like before I buy one, I own more games than I could ever have time to play, etc. I'll admit it, I'm a bit of a tinkerer: I like to try everything, compare different versions of things etc. If you're looking for a pretty picture of an A330 departing KJFK, you came to the wrong thread. ![]() First things first: this isn't meant to be a complaint or rant, it's just a no-bones review of XP11, and what I consider to be the glaring weakness of the platform.
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